D. Yvette Wohn

Technology, Media, and Digital Life

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Tag Archives: virtual worlds

Why do people get married in virtual worlds?

November 20, 2010by arcticpenguin 3 Comments

“My boyfriend cheated on me,” A said. It sounded strange, coming from the lips of an 11-year old. “How do you know he cheated?” “I saw him with another girl.” “Maybe he […]

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::3D Virtual Worlds::, ::Cyber Culture::, ::Games::

Creating government in an lawless world

April 9, 2010by arcticpenguin Leave a comment

Henry Jenkin’s post on politics in Second Life reminded me of my own observations in Second Life which I’ve been meaning to write about. The interesting thing about Second life […]

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::3D Virtual Worlds::

Government in Virtual Worlds

April 19, 2009by arcticpenguin Leave a comment

Is it ironic that the Internet is a free, open environment, close to anarchy when it comes to the governance of web sites, and yet the more successful ones tend […]

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::Cyber Culture::

Will Rockfree become the Club Audition of the US?

March 31, 2009by arcticpenguin Leave a comment

Rockfree is like Rock Band online, only you’re using the keys to navigate instead of an actual instrument. While it has potential because it doesn’t have that many competitors, I […]

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::Games::

Wearing hanbok in Second Life

December 29, 2008by arcticpenguin Leave a comment

Modeling my hanbok (traditional Korean dress) line in Second Life. I designed this line of Korean dresses because when I first joined Second Life in 2006, there were no shops […]

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::3D Virtual Worlds::, fashion

Avatars get facial expressions

December 7, 2008by arcticpenguin Leave a comment

Here’s something that will take us closer to a SnowCrash scenario: avatars are getting facial expressions. Now, maybe, my avatar will look less stupid.

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::3D Virtual Worlds::

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YvetteWohn

D.Y. Wohn, Ph.D.

Dr. Wohn is an associate professor at NJIT and director of the Social Interaction Lab (socialinteractionlab.com). Her research is in the area of Human Computer Interaction (HCI) where she studies the role of algorithms and social interactions in livestreaming, esports, gaming, and social media.

Funded by the National Science Foundation, Mozilla Foundation, and Yahoo, her main projects examine 1) content moderation, online harassment and the creation of safe spaces, 2) social exchange in digital economies, which include the transactions of emotional, informational, and financial support, and 3) news consumption via social media.

2021 Conferences/ Talks

It’s a pandemic. I’m not going anywhere.

Blog Posts

  • art & architecture
  • being digital
    • ::3D Virtual Worlds::
    • ::Cyber Culture::
    • ::Gadgets/Services::
    • ::Games::
    • ::Mobile Culture::
    • ::Social Media::
  • daily doilies
  • fashion
  • fiction:surrealism
  • food
  • journalism
  • natural science
  • politics & law

Most Recent Posts

  • Happy holidays
  • Discussing psychology of giving money to streamers on podcast
  • Undergraduate Research Mentoring Award
  • Discussing gaming and social media on podcast

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