Developers to fore at games awards
The 2006 Korea Game Awards was one of those rare occasions when the “backstage forces” of the game industry got the spotlight ― where game developers washed their hair and […]
About cyberspace, games, digital life, Second Life, etc.
The 2006 Korea Game Awards was one of those rare occasions when the “backstage forces” of the game industry got the spotlight ― where game developers washed their hair and […]
The final presentations for CyberOne took place without me (ARGH) and I can’t believe that the semester is almost over. Except for the fact that the class re-introduced me to […]
I decided it was high time that I get rid of the several hundred screenshots I took during my revels in SL. Of course, I only take screenshots when I […]
Electronic gaming has become so much a part of mass culture that it is ubiquitous ― seemingly everywhere at the same time. (For readers who are unfamiliar with the term, […]
Professor Nesson’s final words on how law is not something to be loathed, but was originally something to be loved, supported my most recent experiences in Second Life. Perhaps SL […]
If golf has Michelle Wie, then StarCraft, or at least StarCraft in Korea, has Seo Ji-soo. The 21-year-old is well-known as one of few professional game players in Korea. ▶ […]
While I agree that information should be available for the public, I do not that open access necessarily should support socialist values. Although the concept of having all resources free […]
With deadlines so imminent, we made great progress on our most recent group meeting, which actually took place a day after our regular meeting. We assigned specific roles for every […]